Jobs: Claim, Bind and Fly
Each origin airport offers one featured destination with 3 templates (1, 2 and 3 passengers). Claiming creates a personal copy — templates are never consumed, so no F5 races.
Rules that matter
- 7-day expiry on claimed copies. Expired copies cannot be flown; release them or fly in time.
- Seats only: total claimed passengers must fit in the aircraft seats (e.g. Fokker 50 = 58).
- Limits: max 50 claimed + 50 reserved per pilot.
- Same route merges into one grouped row (passengers and payout summed).
- Minimum leg 30 NM: shorter legs finish as a free $0 reposition, copies stay claimed.
Bind an aircraft, then fly
- Claim from anywhere — copies start unbound.
- On the Aircraft page choose “Use this aircraft for fly”. Aircraft + pilot must both be at the origin.
- Start the flight in the connector at the origin (within 15 NM of the FBO).
- Land at the destination for full payout, or at any other known FBO as a diversion ($0, job stays claimed) — you can resume later from where you landed.
Payout
Server-side per unit, roughly base + NM × rate + extra passengers + random, then a distance-gated fair factor by aircraft category at finish (short hops cannot be farmed with a heavy). Rookie levels 1–20 earn ×2.5 on claim.
Do not relocate the aircraft via the sim menu or refuel in-sim mid-flight — both cancel the flight server-side with no payout.